$9.00/mo
Renews monthly until you cancel. Launch price locked for waitlist signups. No charge today.
GameDispo
DDoS protection included, NVMe storage, Virginia location. From $5/mo — no Linux installs or port forwarding.
from $5/mo
Pick Minecraft or FiveM, choose a size, join the waitlist. Launch pricing is locked for early signups.
Game
Size
Named sizes set RAM, storage, and CPU for you.
$9.00/mo
Renews monthly until you cancel. Launch price locked for waitlist signups. No charge today.
What comparison shoppers actually need — not another “no setup” rant.
Game servers run on bare metal — a dedicated Xeon game node with NVMe storage. Capacity is sold against RAM and CPU caps so we don’t oversubscribe the box.
North America (East) — Virginia (VA). Built for US East and nearby players. Ping tester ships with the public launch; status is live now.
Public status page for incidents. Mitigation on the path; SLA credits if we miss published targets.
Active support on every plan — not a 24/7 call center claim. Founder-operated while we scale; you’re not talking to a ticket mill. Details in the SLA.
Three steps. No VPS homework on the side.
01
Choose Minecraft or FiveM and a named size. RAM and storage are already set.
02
After checkout opens, your instance comes online on the shielded path — typically within minutes when stock is available.
03
Manage everything from your browser. Join with friends; we keep the node healthy.
Those are the products. Dedicated pages with the same plans.
Friends, Community, Network — Paper-ready. Optional daily backups.
Minecraft plans →Sold against a hard instance cap on this node — capacity is public.
FiveM plans →Hard instance limit on this node — not an “unlimited” badge.
Loading capacity…
Answers that decide purchases.
Your server is online within minutes when stock is available — panel login and connection details go out by email. If the node is sold out, you’ll see it before checkout and can join the waitlist.
North America (East) — Virginia (VA) only. We do not operate European nodes. Check live incidents on the status page.
Yes for Minecraft Java. We target Paper by default; Fabric and Forge modpacks are supported on larger tiers when the pack fits the RAM plan. FiveM resources install from the panel/files like a normal host.
Java is the default product. Bedrock / Geyser crossplay can be enabled on request when the plan has headroom — ask support after provisioning.
Yes. Upload a world archive through the panel file manager, or ask support for a hand-off during launch week.
Yes. Resize to another named plan when capacity allows. Downgrades take effect at the next renewal unless you schedule earlier with support.
Service is prepaid. After provisioning starts, fees are non-refundable except where law requires. If we miss an SLA target, eligible accounts can request service credits — see Terms and SLA.
Yes. Plans renew monthly until you cancel. Cancel anytime from the panel before the next billing date.
DDoS protected transit on every plan: upstream scrubbing (AS215703) via CosmicGuard, plus our own inline native XDP (stateful / punched) with application-specific filtering at line rate for traffic that bypasses upstream filtering. Full detail on /security. Mitigation reduces risk; it is not a guarantee every attack leaves you online (see SLA).
Yes. That’s what we capacity-plan and sell right now.
Upstream scrubbing (AS215703) via CosmicGuard, then our own inline native XDP — stateful / punched, with application-specific filtering at line rate for traffic that bypasses upstream filtering. Included on every Minecraft and FiveM plan — not an add-on.
Game traffic is scrubbed upstream by CosmicGuard on AS215703, then inspected on our NIC by an in-house native XDP program. That path is stateful / punched and applies application-specific filters at line rate so junk that bypasses upstream filtering is less likely to reach your process (XDP_DROP / XDP_PASS). Full write-up on /security.
GameDispo
Minecraft or FiveM · Virginia · protection included.
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